Earthbending

Earth

Introduction

"The key to earthbending is your stance. You've got to be steady and strong. Rock is a stubborn element. If you're going to move it, you've got to be like a rock yourself."
―Toph Beifong

Harness the strength of the earth. As one of the sturdy members of the Earth Kingdom, you can push your incredible reach to the limit and clear a path across the world, or stand firm and hold your ground. With an array of long distance moves and heavy knockback attacks, your presence on the field is not to be taken lightly! Chain together your moves to make quick work of your opponents, or hunker down for a while and let the others exhaust themselves. Just because you rock doesn’t mean you’re slow; with mobility moves rivaling your fellow air and firebenders you can maneuver around obstacles with ease. The world is your playground, but try not to put too many people in the ground.

Earthbenders will have varying degrees of power depending on how much energy they put into their moves - each individual energy level will be explained in their respective areas. The Energy Range differs from Cost - these values specify what range the stages fall in when using the moves. To gain more moves, simply meet the level requirement, then head over to the bending master in Ba Sing Se to learn them. All moves listed are free beyond this requirement.

Earth-Bendable Blocks

Stone (All types, includes polished)
Grass
Dirt (All types)
Clay (Includes Hard Clay and All Stains)
Sand
Sandstone (All Types)
Cobblestone (Includes Mossy)
Gravel
Netherrack
Ender Stone
Mycelium
Soul Sand
All ores
Stone Brick Stairs
Stone Brick

Moves

Available at Level 1.

This ability will blast your opponent with an earth projectile. It grants energy on hit and is curvable. To use, left-click while standing on a source block.

Stats

Range:40m
Damage:20 Health
Energy Gain:+25 Energy on hit
Energy Cost:0 Energy
Cooldown:3s

Available at Level 1.

This ability will raise a wall of earth from the ground. To use, left-click a source block. When using shift to cast the big version will appear.

Stats

Small VersionWidth:5 Blocks
Height:3 Blocks
Energy Cost:50 Energy
Cooldown:2s
Big VersionWidth:9 Blocks
Height:5 Blocks
Energy Cost:150 Energy
Cooldown:8s
All StagesDuration:16s
Source Range:12m

Available at Level 1.

This ability will fire pebbles in quick succession at your opponent. To use, left-click while standing on a source block.

Stats

Range:30m
Damage:5 Health on hit
+10 Health on headshot
Energy Gain:+10 Energy on hit
+25 Energy on headshot
Cooldown:5s
Other:Interrupted upon taking 25 damage

Available at Level 4.

This ability will create a wave of earth around you. To use, left-click while standing on a source block. This move can be used with differing amounts of energy.

Stats

Stage IRadius:3m
Damage:10 Health
Energy Cost:100 Energy
Energy Range:0-99 Energy, shift + 0-199 Energy
Stage IIRadius:4m
Damage:20 Health
Energy Cost:200 Energy
Energy Range:100-199 Energy, shift + 200-400 Energy
Stage IIIRadius:5m
Damage:35 Health
Effects:Slow I for 3s on targets
Energy Cost:300 Energy
Energy Range:200-299 Energy
Stage IVRadius:6m
Damage:45 Health
Effects:Slow II for 5s on targets
Energy Cost:400 Energy
Energy Range:300-400 Energy
All StagesCooldown:3s

Available at Level 4.

This ability will launch you in the direction you aim with a boost from the earth below you. To use, left-click while standing on a source block. Alternatively, when you left-click and shift you will get a smaller jump.

Stats

Cooldown:5s on normal cast
3s on shift cast
Effects:Fall Protection for 5s
Energy Cost:0 Energy

Available at Level 7.

This ability will fire a quick pebble at your target. To use, left-click - a source is not required. Shift-click to zoom in before firing.

Stats

Range:50m
Damage:5 Health + 3% max health
20 Health on headshot + 5% max health
Energy Gain:+10 Energy on hit
+50 Energy on headshot
Effects:Blindness for 3s on headshot
Cooldown:4s

Available at Level 7.

This ability will allow you to cover yourself in earth, providing bonus protection. To use, left-click while standing on a block. This move can be used with differing amounts of energy.

Stats

Stage I30 Protection points for 10s (Shift varient matches)
Cooldown:20s
Energy Cost:100 Energy
Energy Range:0-99 Energy, shift + 0-199 Energy
Stage IIEffects:30 Protection points for 15s (Shift varient matches)
Fire Resistance I for 15s
Cooldown:25s
Energy Cost:200 Energy
Energy Range:100-199 Energy, shift + 200 or more Energy
Stage IIIEffects:45 Protection points for 20s
Fire Resistance I for 20s
Cooldown:30s
Energy Cost:300 Energy
Energy Range:200-299 Energy
Stage IVEffects:60 Protection points for 25s
Fire Resistance I for 25s
Cooldown:35s
Energy Cost:400 Energy
Energy Range:300-400 Energy
Stage VEffects:75 Protection points for 25s
Fire Resistance I for 25s
Cooldown:45s
Energy Cost:400 Energy
Energy Range:400+ Energy

Available at Level 10.

This ability will allow you to fire a coin in a straight line. To use the costless variant, left-click while standing on a block. To use the energy variant, shift-click while standing on a source block. This move can be used with differing amounts of energy.

Stats

CostlessRange:30m
Damage:15 Health
Energy Cost:0 Energy
Energy Gain:+25 Energy on hit
Cooldown:3s
Stage IDamage:30 Health
Energy Cost:50 Energy
Energy Range:0-199 Energy
Effects:Slight knockback
Cooldown:4s
Stage IIDamage:40 Health
Energy Cost:100 Energy
Energy Range:200-400 Energy
Effects:Severe knockback
Cooldown:5s

Available at Level 10.

This ability will allow you to perform a quick side-step. To use, left-click to hop right, and shift-click to hop left. You must be standing on a block to use this.

Stats

Cooldown:0s
Energy Cost:20 Energy

Available at Level 12.

This ability will allow you to enclose a target or area in a cage made from earth, granting energy upon hitting a player. To use, left-click while standing on a source block.

Stats

Duration:4s
Effects:Slow I for 5s
Range:16m
Energy Gain:+100 Energy on player hit
Cooldown:20s

Available at Level 12.

This ability will produce a directed ripple in front of you, damaging foes. To use, left-click while standing on a source block. This move can be used with differing amounts of energy.

Stats

Stage IRange:5m
Projectile Radius:3m
Damage:15 Health
Energy Cost:100 Energy
Energy Range:0-99 Energy, shift + 0-199 Energy
Stage IIRange:7m
Projectile Radius:3m
Damage:15 Health (Players)
25 Health (Mobs)
Energy Cost:200 Energy
Energy Range:100-199 Energy, shift + 200-400 Energy
Stage IIIRange:11m
Projectile Radius:3m
Damage:20 Health (Players)
35 Health (Mobs)
Energy Cost:300 Energy
Energy Range:200-299 Energy
Stage IVRange:15m
Projectile Radius:4m
Damage:25 Health (Players)
40 Health (Mobs)
Energy Cost:400 Energy
Energy Range:300-400 Energy
All StagesCooldown:6s

Available at Level 15.

This ability will allow you to throw a boulder, which can modify the landscape on impact. To use, left-click while standing on a source block for an early stage, or left-click a source block and aim at all stages. This move can be used with differing amounts of energy.

Stats

Stage IRadius:2m
Damage:15 Health
Effects:Slow I for 3s on targets
Can be thrown immediately if standing on a source block
Energy Cost:100 Energy
Energy Range:0-99 Energy, shift + 0-199 Energy
Stage IIRadius:2m
Damage:20 Health
Effects:Slow I for 3s on targets
Can be thrown immediately if standing on a source block
Energy Cost:200 Energy
Energy Range:100-199 Energy, shift + 200-400 Energy
Stage IIIRadius:4m
Damage:25 Health
Effects:Slow II for 3s on targets
Requires left-clicking a source block
Energy Cost:300 Energy
Energy Range:200-299 Energy
Stage IVRadius:5m
Damage:35 Health
Effects:Slow III for 3s on targets
Requires left-clicking a source block.
Energy Cost:400
Energy Range:300-400 Energy
All StagesDuration:10s
Cooldown:5s

Available at Level 15.

This ability will allow you to gain awareness of your surroundings, marking nearby threats. To use, left-click while standing on a block. Alternatively, shift-click to target all entities. You will only be able to detect entities standing on the ground.

Stats

StandardRadius:50m
Cooldown:15s
ShiftRadius:30m
Cooldown:20s
SharedDuration:15s
Effects:Blindness and Slow I on caster for 2s

Available at Level 15.

This ability will allow you to raise earth, then smash it down - crush your opponents with the laws of gravity! To use, left-click a source block. This move can be used with differing amounts of energy, growing stronger but slower with each passing stage.

Stats

Stage ISpeed:Fast
Radius:3m
Damage:10 Health + 5% max health (Players)
20 Health + 5% max health (Mobs)
Effects:Slow I for 2s on targets
Energy Cost:100 Energy
Energy Range:0-99 Energy, shift + 0-199 Energy
Stage IISpeed:Moderate
Radius:4m
Damage:15 Health + 5% max health (Players)
30 Health + 5% max health (Mobs)
Energy Cost:200 Energy
Energy Range:100-199 Energy, shift + 0-199 Energy
Stage IIISpeed:Slow
Radius:6m
Damage:20 Health + 5% max health (Players)
40 Health + 5% max health (Mobs)
Effects:Slow II for 2s on targets
Energy Cost:300 Energy
Energy Range:200-299 Energy
Stage IVSpeed:Very Slow
Radius:7m
Damage:25 Health + 5% max health (Players)
50 Health + 5% max health (Mobs)
Effects:Slow III for 3s on targets
Energy Cost:400 Energy
Energy Range:300-400 Energy
SharedCooldown:5s
Range:8m

Available at Level 17.

This ability will allow you to launch a shackle, which will disable bending on your target - granting energy on hit. To use, left-click while standing on a source block.

Stats

Projectile Range:36m
Effects:Slow III for 5s on target
Deactivates any active bending moves
Prevents bending for 5s
Cooldown20s
Energy Gain:+75 Energy on a successful hit

Available at Level 20.

Clear the land in the direction of your cursor, leaving precious ores behind for you to mine. To use, left-click while on a source block.

Stats

Undo:30s
Energy Cost:20 for 1s, 40 for next second, 60 per second after

Available at Level 23.

This ability will allow ride on earth for a short time. To use, left click. This move will cancel if no longer on earth or after receiving 20 or more damage.

Stats

Energy Cost:20 Energy per 0.5s for 5s then 30 Energy per 0.5s
Cooldown:3s

Available at Level 23.

This ability will send a small shockwave out from the caster slowing and silencing enemies for a short period. To use, left click.

Stats

Radius:10m
Effects:Slowness I for 4s, Silence for 0.5s
Damage:1 Health
Cooldown:12s

Available at Level 25.

This ability will allow you to terraform nearby earth into sand, blinding, slowing, and damaging all inside it. To use, left-click while standing on a source block.

Stats

Radius:10m
Damage:15 Health
Cooldown60s
Energy Cost:400 Energy
Effects:Caster is silenced for 2.5s and slowed for 3s. Cannot regen energy for 7.5s.
Target is Silenced and Blinded while within Sandstorm.
Lasts 15s