Extra Soon™ - March 1st

2016-03-01 21:45:00 +0000 UTC by Luxsidus

Hi everyone! Lux here again for a quick update that we wanted to get to you asap. Normally we give you a nice overview every (hopefully) Friday, but this just couldn’t wait.

A lot has changed with the new bending plugin, which has come back to us both as bugs and feedback. During the time after the release of the plugin our Code Gods have been busy balancing, tweaking and fixing issues, bugs and overall hiccups in several bending moves.

The changelog for this update to the bending moves is long, so I’ll leave it here for you to study and see what has been changed. This update should be online by the time this message reaches you, or shortly thereafter.

Don’t worry: new moves are being made as we speak and will reach you in around 2 weeks. In the meantime try to find the Tea Leaves and level up those lovely stock moves!

Changelog Direct Link

Air

  • AirSpear:
    • Increased Range: 30~40 blocks
    • Increased Damage: 1.5 Hearts Lv1, 2.5 Hearts Lv4
    • Increased Cooldown: 10s
    • Increased Energy Cost: 75 Energy
  • AirTwister:
    • Replaced root with slow on user: Half normal speed.
    • Increased cooldowns for most levels: 11s Lv1, 9s Lv2
    • Increased range of effect: 7 Blocks Lv1, 10 Blocks Lv3
    • Added two new levels
    • Reduced delay between blasts: 750ms Lv1, 600ms Lv3, 450ms Lv5
  • AirJump:
    • FallProtection will now last the full duration, instead of ending after touching ground once.

Earth

  • EarthBlast:
    • Added four new levels!
    • Fixed a known issue where it would register a hit within 8 blocks of target: Registers in 1 block
    • Adjusted damage for new levels: .5 Hearts Lv1, 1 Heart Lv2, 1.5 Hearts Lv5
    • Impact will now produce a small amount of knockback.
    • Increased cooldown: 1s changed to 10~8s
    • Fixed a known issue where the block would linger an excessively long amount of time.

Fire

  • FireBlastWave:
    • Extended the Lv2+ cooldown to the originally intended amount: From 2.5s to 7.5s
  • FireJet:
    • Increased Cooldown to remove infinite flight capabilities: 11s Lv1, 10s Lv2, 9s Lv3, 8s Lv5
    • Removed the speed boost Lv4+ granted after the jet ended.
  • FlameShot:
    • Damage Increase: .5 Hearts Lv1, 1 Heart Lv3

Water

  • General updates:
    • Damage cancelling moves has been removed on Water.
    • Plant/Icebending has been implemented. Snow BLOCKS (not layers) are also available as a water source.
    • WaterBending can now be used underwater.
  • IceNova:
    • Fixed a known issue where snow would form midair and could be climbed.
    • IceNova now piles snow around you when used on the ground.
  • WaterBlast:
    • User will no longer be slowed while move is in use
    • "Wind-up" period has been cut in half (1 second, formerly 2 seconds)
  • WaterBolt:
    • Additional levels added!
    • After previously not functioning properly at all, WaterBolt has been updated to work correctly.
  • WaterHealing:
    • Heal amounts have been rebalanced.